PLAY METHODOLOGIES

cept university

ABOUT THE STUDIO

Playing is an extraordinary pedagogical tool.
It is an activity that not only allows for the participation and contribution of very diverse agents (creating a strong integrative condition beyond the classroom) but -at the same time- allows students to eagerly envision objectives, construct tactics and strategies of design, absorb negotiations and address pre-existing conflicts. Playing is a way for agency and knowledge to proliferate since it entails a profound enquiry on the conditions of a place while rendering explicit the rules of its systems; it makes boundaries and divisions visible as lines that can be transgressed for larger benefits. In that manner, play is also a subversive activity because of its capacity to envision radical contextual transformations, through seemingly harmless operations.
Playing is mocking the status-quo.
As part of the studio ‘Play Methodologies’ taken forward in the Faculty of Planning at CEPT University (Ahmedabad), students were presented with a set of challenges that made them experiment with such notions of play while taking the city as a laboratory. Hence, they designed a series of game boards capable of reproducing the complex constituencies of a site in south-eastern Ahmedabad (more specifically, Bombay Hotel) which would eventually lead them to the proposition of small-scale, frugal -yet innovative- technologies: what we can term as mobile infrastructures.